This course aims to introduce students to the technical methods of 3D modelling and rendering packages. Students will be given a broad overview of these concepts and the techniques that apply to all types of 3D artwork: character designs, product shots, animation, and more. The student starts with navigating 3D space and manipulating existing objects, reviews geometry and modelling, sculpting in 3D, and is shown how to apply colour and texture to surfaces. By the end of the course, students will have acquired new 3D Digital Modeling skills which will enable them to go beyond basic rendering theory, covering features found in most commercial rendering engines.